Junpeng Wang

Staff Research Scientist

Research Areas: Visual Analytics, Explainable AI, and Deep Learning 

Junpeng Wang, Visa Research scientist.

Conferences

  1. He, W., Wang, J., Guo, H., Wang, K. C., Shen, H. W., Raj, M., ... & Peterka, T. (2020). InSituNet: Deep Image Synthesis for Parameter Space Exploration of Ensemble Simulations. IEEE Transactions on Visualization and Computer Graphics, 26(1), 23-33.
  2. Wang, J., Gou, L., Zhang, W., Yang, H., & Shen, H. W. (2019). DeepVID: Deep Visual Interpretation and Diagnosis for Image Classifiers via Knowledge Distillation. IEEE Transactions on Visualization and Computer Graphics, 25(6), 2168-2180.
  3. Wang, J., Gou, L., Shen, H. W., & Yang, H. (2019). DQNViz: A Visual Analytics Approach to Understand Deep Q-Networks. IEEE Transactions on Visualization and Computer Graphics, 25(1), 288-298.
  4. Wang, J., Hazarika, S., Li, C., & Shen, H. W. (2019). Visualization and Visual Analysis of Ensemble Data: A Survey. IEEE Transactions on Visualization and Computer Graphics, 25(9):2853-2872
  5. Wang, J., Liu, X., & Shen, H. W. (2019). High-Dimensional Data Analysis with Subspace Comparison Using Matrix Visualization. Information Visualization, 18(1), 94-109.
  6. Wang, J., Gou, L., Yang, H., & Shen, H.W. (2018). GANViz: A Visual Analytics Approach to Understand the Adversarial Game. IEEE Transactions on Visualization and Computer Graphics, 24(6), 1905-1917.
  7. Wang, J., Liu, X., Shen, H.W., & Lin, G. (2017). Multi-Resolution Climate Ensemble Parameter Analysis with Nested Parallel Coordinates Plots. IEEE Transactions on Visualization and Computer Graphics, 23(1), 81-90.
  8. Wang, J., Yang, F., & Cao, Y. (2017). A Cache-Friendly Sampling Strategy for Texture-Based Volume Rendering on GPU. Visual Informatics, 1(2), 92-105.
  9. Wang, J., Elshehaly, M., & Cao, Y. (2015). Cylindrical Acceleration Structures for Large Hexahedral Volume Visualization. IEEE Symposium on Large Data Analysis and Visualization (IEEE LDAV), 25-31.
  10. Wang, J., Yang, F., & Cao, Y. (2015). Computation-to-Core Mapping Strategies for Iso-Surface Volume Rendering on GPUs. IEEE Pacific Visualization Symposium (IEEE PacificVis), 153-157.
  11. Wang, J., Yang, F., & Cao, Y. (2014). Cache-Aware Sampling Strategies for Texture-Based Ray Casting on GPU. IEEE Symposium on Large Data Analysis and Visualization (IEEE LDAV), 19-26.